Since I was 12 years old my dream was to work in the game industry. It started as an obsession creating maps for Command & Conquer but then evolved into to making custom skins and designing levels for the online multiplayer game Starsiege Tribes.
To fuel my dream I decided to attend the Art Institute of California in Orange County. There I learned different aspects of game development including creating art for environments, level design, and production management. While attending college I also worked full time at Blizzard Entertainment as a Game Master for World of Warcraft. After graduating I pursed my passion for making games with Ready at Dawn Studios as a level artist. I created game levels for the PSP game God of War: Chains of Olympus and God of War: Ghost of Sparta. I have an excellent understanding of pipeline and workflow as well as great interpersonal skills that would make a strong addition to any game development team.
Outside of working and playing video games, I enjoy many things in life. Right now I am running almost everyday and I am currently working up to running a full marathon. Also, I love to go hiking with my friends and family in the surrounding areas of Orange County.
Please feel free to contact me or view my résumé.
-Zach